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Maxiecole

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Dragonmyths Update #5

Posted by Maxiecole - June 15th, 2017


Been done with my exams, now I've been working on my game!

I've been working on the general look and feel of the game, adding more things to the world to make it feel more alive.

Before:

3460017_149752607211_old.png

After:

3460017_149752617973_newerking.png

 

3460017_149752625763_newerking2.png

 

Other things I've added:
A tutorial that reveals first the inventory, the quests and then the stats menu, so the player donesn't get overwhelmed.

A bunch of items and details to the world such as cartwheels, mushrooms, birds flying up in the trees that fly away when you hit that tree, bunnies that steal the carrots on the ground, hedgehogs that do hedgehog stuff, etc.

Item stacking, now items can stack to a certain amount depending on what type of item (yay)

Magic wand that autofires magic missiles.

New dialog UI

3460017_149752670063_ui.png

 

Next: I will continue fleshing out the world, make much more interesting quests, items and abilities.


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