I deciding to back to smaller and polished games instead of ambitious games.
And I think this is the way to go. The game I used in total, not a lot of time on, was front-paged, which is really cool.
I just hired an artist using the money I earned off Hobbling Hero. Programming it was fairly quick, considering I used the framework I built making Hobbling Hero.
I'll continue to publish smaller and polished games throughout the summer.
I'm hoping to attempt a platformer game. Maybe some multiplayer strategy game. Also a 3D game would be cool to attempt.